Powerhouse Animation Studios had the privilege of working with Joe Madureira and the very talented team at Vigil. Vigil was a true art driven studio. Powerhouse was given reign to try out several styles of animation for the video game cutscenes and worked with Joe Madureira and his team to arrive at the final style that was used (and imitated by others subsequently). Darksiders had a very rich and deep back story and it was a privilege to use After Effects and traditional animation to bring that story to life in the game.


Client: Vigil Games, THQ
  • After Effects
  • Photoshop