● Q: Where did you go to school?
Bowling Green State University.
● Q: When did you first realize that you wanted to work in animation?
I’ve wanted to for as long as I can remember. The animated movies I watched growing up had such an impact on me that I couldn’t really imagine doing anything else. I wanted to have a hand in making stories that could leave an impression on others just like they had me. Growing up, all my assignments where we had to pick a celebrity to write about were always on people in the industry. I’m pretty sure there’s still at least two, very poorly constructed tri-fold posters about Walt Disney in my parent’s basement somewhere, lost to the ages.
● Q: Who is your biggest inspiration?
Michael Mattesi, Stephanie Pepper and Epseelutely are people who I always seem to come back to for inspiration.
● Q: What is your favorite animated movie/show?
Hands down the Prince of Egypt. There’s tons of amazing and beautifully made shows out there, but for that movie to have inspired me as much as it has, for as long as it has? There’s no competition. I could gush about it for days.
● Q: What would you say to those who are not getting hired by a studio or having trouble finding a job?
I would say to keep honing their skills and to keep making connections in the process. I didn’t realize how important making professional connections were until fairly recently, and it ended up being the major factor in my finding jobs and projects to work on. Just stay patient, keep creating things that really speak to you as an artist and meet those who are doing the same.
● Q: What are some stories of your path to art and animation?
I distinctly remember getting Spirit: Stallion of the Cimarron on DVD for my birthday when it first came out. It had a bonus video where you could learn how to draw Spirit with James Baxter. I was completely enamored with watching that sketch turn into something so full of life and character. It really drove me to not only draw, but to improve what I knew about drawing. I sketched so many horses after that. So….so many horses.
● Q: What’s it like working in Austin? And how is the creative community here?
I love it! Austin is as weird as I am, so the transition from working in Cincinnati to here was a no brainer. The creative community takes on lots of different forms. There’s musicians, painters, ceramists; chances are if I want to experience something new creatively, there’s an easy means to do so. It’s a revolving door of new, creative experiences.
● Q: What is the best part about your job and working at Powerhouse?
All the amazing people I get to work with! Seeing so many passionate artists work on such a wide expanse of projects really motivates me to do my best every day, push myself to try new things and grow.
● Q: What is your favorite Powerhouse Project that you’ve worked on?
Starchild. Music fuels my imagination more than visual language a lot of times, so being able to have a hand in a project that had a central musical focus was a real treat. That, and draw ass-kicking mechas is always something I’ll look forward to.
● Q: Most challenging part of working at Powerhouse?
I think the most challenging thing is also the funnest thing for me personally. I’m part of Powerhouse’s Boutique squad, and we get the opportunity to work in lots of different styles throughout the work week. It really forces me to approach projects in lots of different ways that I would have otherwise not thought to.
● Q: Any cool little known facts about production (funny stories/cool animation tricks/etc)?
All I can say is that the meme makers of Powerhouse are truly unsung heroes.
● Q: If you could be any anime character who would it be and why?
I’d love to be some kind of Space Dandy adjacent. Give me the funky fresh space aesthetic, hold the Dandy.